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Develop Competence in Computer and Digital Literacy
Develop Competence in Computer and Digital Literacy
Goal:
To have each student gain skills to access a computer and the internet to expand their opportunities for connection and skill building.
Before, during and after high school students should be presented with opportunities to gain computer access and learn how to navigate different systems, platforms and programs
Click on the ages below to learn more about programming, services and agency resources:
Less Than 14
Possible Skill Development Benchmarks to Achieve the Long-term Core Outcome
- Demonstrate basic skills of digital literacy
- Manage personal data maintaining digital privacy and security
- Aware of the permanence of their actions in the digital world including impact of cyber bullying
Service
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Age 14
Possible Skills Development Benchmarks to Achieve the Long-term Core Outcome
- Access and Practice digital literacy across platforms including social media
- Engage in positive, safe, legal, and ethical behavior when using technology, including social interactions online or when using networked devices
- Demonstrates an understanding of, and respect for the rights of others in digital environments
Service
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Workforce Centers |
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Ages 15-16
Possible Skill Development Benchmarks to Achieve the Long-term Core Outcome
- Reads and interprets media across digital environments
- Collaborates and communicates with different social media users
- Aware of data-collection technology used to track their navigation online
Service
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Schools |
DVR |
HCPF |
Workforce Centers |
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Ages 17-18
Possible Skill Development Benchmarks to Achieve the Long-term Core Outcome
- Applies new knowledge gained from a wide range of sources
- Designs and delivers digital and social media content that reflects critical thinking
- Cultivates digital identity and reputation
Service
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DVR |
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Workforce Centers |
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Ages 19-21
Possible Skill Development Benchmarks to Achieve the Long-term Core Outcome
- Evaluates and applies new knowledge gained from digital environments, including social media.
- Uses technology tools for day-to-day activities including employment-related activities
- Evaluates the accuracy and validity of Social Media
Service
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Schools |
DVR |
HCPF |
Post-Secondary Education |
Workforce Centers |
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Ages 22-24
Possible Skill Development Benchmarks to Achieve the Long-term Core Outcome
- Completes tasks effectively in a digital environment
- Uses communication tools and networks effectively to locate, evaluate, use, construct, and express information
- Utilizes social media to enhance their community engagement
Service
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DVR |
HCPF |
Post-Secondary Education |
Workforce Centers |
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X |
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